Tuesday, January 10, 2012

Monster - Soul Wraith

[I couldn't sleep last night and this came floating into my head.  Scaled for d6 damage system,  descending AC.]


Soul Wraith

HD: 8hp, attacks as 4HD monster
DAM:  d6 swipe that rips life force from victim
AC: 8*
MV: 12 (fast as unencumbered human)

*Incorporeal, only hit by magic, blessed, and the like weapons. Can pass through holes, thin cracks but not solid material.  Soul Wraiths are not undead and can't be turned.

Every living being the Soul Wraith had line of sight at some point during the round takes d6 damage as their life force is drained into the Soul Wraith.  This damage heals the wraith (up to 8hp).  Any leftover becomes temporary hitpoints for the Soul Wraith.



Soul Wraith Assassin


HD: 8hp, attacks as 4HD monster
DAM:  d6 swipe that rips life force from victim
AC: 8*
MV: 12 (fast as unencumbered human)


*Incorporeal, only hit by magic, blessed, and the like weapons. Can pass through holes, thin cracks but not solid material.  Soul Wraith Assassins are not undead and can't be turned.  They fade to invisibility at the start of any turn and after they are hit if they have 8 or less hitpoints.  They remain invisible until they attack.   When attacking while invisible Soul Wraith Assassins do back stab/critical/max/(whatever your system uses) damage.

Every living being the wraith had line of sight at some point during the round takes d6 damage as their life force is drained into the Soul Wraith.  This damage heals the wraith (up to 8hp).  Any leftover becomes temporary hitpoints for the Soul Wraith.  Draining produces faint wisps of life force revealing the general location of an invisible wraith if bright light is available.  Soul Wraith Assassins can suppress their draining so as to retain surprise.

They are highly intelligent, cunning and will use hit-and-run and other tactics to survive and drain the life out of their victims.

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