tag:blogger.com,1999:blog-5179649506981851979.post110640936772145511..comments2024-01-14T05:19:08.074-06:00Comments on Troll and Flame: Magical Monday - Personalized MagicNorman J. Harman Jr.http://www.blogger.com/profile/01319655075997712313noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5179649506981851979.post-2334964134107983572010-06-28T13:47:50.160-05:002010-06-28T13:47:50.160-05:00I like wild sorcery as the spells that come from i...I like wild sorcery as the spells that come from it are filled with possibility. At one point in a campaign my sorcerer came across a troll and cast magic missile, long story short my sorcerer ended up killing the troll by hurling a cone of destructive kittens at it.xias135noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-66120319905993585202009-11-24T03:46:19.307-06:002009-11-24T03:46:19.307-06:00Such a simple and elegant idea!
I also dig Barkin...Such a simple and elegant idea!<br /><br />I also dig Barking Alien's idea about starting with at least 1 custom spell.Chris Thttps://www.blogger.com/profile/11064988977152302364noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-76179363175914794202009-10-19T16:51:33.224-05:002009-10-19T16:51:33.224-05:00I like to keep fairly dry spells as a start (gener...I like to keep fairly dry spells as a start (generic), but have the real "mystery" of the magic come with their own modifications, in my case through spell components that each player tries to use.<br /><br />I do like the sentiment and I'll have to think of some way to bring that into regular gaming, that level of personalization.Zzarchovhttps://www.blogger.com/profile/07714805545939725730noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-59902987677033952822009-10-19T14:42:48.816-05:002009-10-19T14:42:48.816-05:00It has long been a practice in my campaigns that e...It has long been a practice in my campaigns that each player starts with a single custom spell. <br /><br />Basically, in order to graduate from Wizard's College or apprenticeship, you need to have been able to create an original spell. These spells are always first level, continue to grow with the level of the character (making them useful whether the PC is 1st or 21st) and not known to anyone else unless the creator passes it on.<br /><br />Also very common are modified spell appearances, effects and other little nuances that add a little more magic to D&D's somewhat unmagical (IMHO) spell system.Adam Dicksteinhttps://www.blogger.com/profile/04840144928096089178noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-83952022694564822352009-10-19T14:08:32.568-05:002009-10-19T14:08:32.568-05:00I am not sure if anyone has even gone so far as to...I am not sure if anyone has even gone so far as to rename spells in any of our campaigns but many players enjoyed customizing the appearance of their magic (especially magic missile as it is so ubiquitous). It is a very cool idea though and I will see what people think of it.Anonymousnoreply@blogger.com