tag:blogger.com,1999:blog-5179649506981851979.post3511889476866903416..comments2024-01-14T05:19:08.074-06:00Comments on Troll and Flame: Total Dungeon KillNorman J. Harman Jr.http://www.blogger.com/profile/01319655075997712313noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-5179649506981851979.post-64545584240043657522013-04-18T21:43:20.001-05:002013-04-18T21:43:20.001-05:00Yeah, it's a bit tricky parsing this, but it&#...Yeah, it's a bit tricky parsing this, but it's worth the ride. Players causing a world-changing TDK is pretty awesome. I had some players resolutely tackle an NPC three times their level and, rather than being wiped out, despite die roll after die roll, conclude by _exploding the base of the NPC's towers (multiple!) and killing him wicked-dead permanently for reals_.<br /><br />Sometimes the players do it, man.Anonymoushttps://www.blogger.com/profile/17572653089918814994noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-1036182438097030602013-04-16T02:50:26.859-05:002013-04-16T02:50:26.859-05:00I think Tavis put up my Minecraft model of Dwimmer...I think Tavis put up my Minecraft model of Dwimmermount somewhere on the Autarch web site. You can import that into Blender very easily using mcobj.<br /><br />Hope it helps, although it is only a very basic skeleton of the horizontal extents, which doesn't have the full vertical alignment that I'd wish, and it is two flights (60') between dungeon levels) because one flight kept bumping into the upper levels. So you might want to use a vertically distorted ellipsoid. <i><grin></i><br /><br />Sounds like a lot of fun was had!<br />Reverance Pavanehttps://www.blogger.com/profile/01217657347160811310noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-60671571731474200242013-04-15T15:20:28.595-05:002013-04-15T15:20:28.595-05:00Dwimmermount, the KS, is yet to be complete. I...Dwimmermount, the KS, is yet to be complete. I'm running off a draft which I've adapted to my campaign. The crevice, mist an arcanoplasm is not mine.<br /><br />It is not "gonzo", but it is far from ordinary. Tons of interesting stuff (almost too much, its a bit hard to adapt) and hints of stuff to be expanded / connected by DM. Norman J. Harman Jr.https://www.blogger.com/profile/01319655075997712313noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-48525363430789049322013-04-15T15:02:40.264-05:002013-04-15T15:02:40.264-05:00That all sounds pretty cool.
Does Dwimmermount/...That all sounds pretty cool. <br /><br />Does Dwimmermount/hold have a lot of stuff like crevices with pink mist and magic sucking slime beings? I read one review that said it was kind of ordinary dungeon stuff...<br /><br />VS<br />Venger Satanishttps://www.blogger.com/profile/04447932700800930510noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-36383453609274901652013-04-12T07:29:49.545-05:002013-04-12T07:29:49.545-05:00WTF did I just read?WTF did I just read?Omegle Petehttps://www.blogger.com/profile/12390951429318990048noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-3831140287230457132013-04-03T13:31:38.030-05:002013-04-03T13:31:38.030-05:00Destroying Mega Dungeons - I like it! It does the...Destroying Mega Dungeons - I like it! It does the whole living dungeon, factions getting all tangled together thing well. I am still waiting for a PC on the Apollyon to figure out that they can make/buy use satchel charges to "rearrange" areas of the ship...Gus Lhttps://www.blogger.com/profile/14872819206286105195noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-75678974590020440492013-04-03T12:32:04.409-05:002013-04-03T12:32:04.409-05:00That. Is. Epic.That. Is. Epic.Kylehttps://www.blogger.com/profile/13890397263351615168noreply@blogger.com