tag:blogger.com,1999:blog-5179649506981851979.post6088276519506381491..comments2024-01-14T05:19:08.074-06:00Comments on Troll and Flame: Combat Sequence of PlayNorman J. Harman Jr.http://www.blogger.com/profile/01319655075997712313noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5179649506981851979.post-26220240917831556142010-06-01T22:32:07.347-05:002010-06-01T22:32:07.347-05:00I think Chainmail (and therefore OD&D) used 1 ...I think Chainmail (and therefore OD&D) used 1 minute combat rounds. Not that it matters...<br /><br />:)Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-6880643190836200452010-06-01T11:47:04.850-05:002010-06-01T11:47:04.850-05:006, 10, 4.2 seconds. Sure, something short like tha...6, 10, 4.2 seconds. Sure, something short like that. Doesn't matter to me. But, for convenience there are 10 of em per minute. [btw out of all the D&D's I believe only AD&D (2ed?) have one minute rounds.]Norman J. Harman Jr.https://www.blogger.com/profile/01319655075997712313noreply@blogger.comtag:blogger.com,1999:blog-5179649506981851979.post-51545462766068971032010-06-01T11:07:09.770-05:002010-06-01T11:07:09.770-05:00How long in game time are the rounds? The "do...How long in game time are the rounds? The "do only one thing" setup would seem to suggest rounds of 6 seconds or thereabouts, rather than 1 minute.Paradigm Travelerhttps://www.blogger.com/profile/13120082187896921402noreply@blogger.com