Sunday, March 31, 2013

Dwimmermount Drama

Man, why does the Dwimmermount Kickstarter generate so much drama?

Long ago it was empty rooms and rounded treasure values, wtf?

Now days, it's getting bent out of shape cause Autarch / Tavis is doing a fucking fabulous job at dealing with an extremely difficult situation.

Meh.  Maybe because I suffer depression (have lost girlfriends, one job, and jacked up many lessor things due to it) I just can't muster any ill will towards anyone involved.  I'm also probably much more patient than most.  

Dwimmermount project is going well considering what it has dealt with.  Projects without any of the same impediments have burned to the ground less graciously than Dwimmermount's "failure" has been handled.

Too many people expect Kickstarter projects to be something they are not.  They are not purchases.  They have the risks of an investment without the upside potential.  They are closest to a donation with defined perks.  You should not contribute money to a Kickstarter you can't afford to loose.

Yes, there's been lots of changes, reverses, etc.  It doesn't matter, chill already.  It's plainly obvious that people running things are absolutely not trying to screw anyone.  That they are bending over backwards attempting to appease a diverse group of participants.  Too many of which are whiny bitches. 

Yes, it's long time in coming (except that we got all the maps and good enough draft). I guess if you're a collector, wetting yourself over chance at rare hardback, I don't have sympathy.  I have friends that are collectors, nothing personal, but this is a hobby of players. Collecting gets the same treatment as half-brother mutant, we keep locked up under the stairs.

Dwimmermount is one of several mega-dungeons in my 1.5/weekly Gold & Glory campaign.  Two groups adventure in it regularly.  People enjoying themselves around a table.  There is no higher level of success than that.

Saturday, March 30, 2013

2013 One Page Dungeon Contest

In my Gold & Glory campaign I've placed dozens upon dozens of past One Page Dungeons  to fill out wilderness, under The City, stuffed in megadungeons as sub levels, as "events" to spice up the doldrums,  everywhere.  Really an amazing resource.  Great shout out to Alex Schroeder for keeping it going.

I judged one year, it was a blast if a bit overwhelming. Maybe if I get not lazy I'll put together a submission deadline is April 30

The particulars copied from 1PDC page:

Submissions: Here’s how to submit your entry.
  • Create a One Page Dungeon.
  • Submitting a dungeon to the contest releases it under the Creative Common Attribution-Share Alike 3.0 Unported license with credit to the contest participant.
  • The submission must have a name, an author, and a link to the license (
  • The judges and readers play a variety of systems. Don’t waste valuable space with a lot of system-specific stats.
  • A link to extra material on your blog such as wandering monsters, random events, adventure background, introduction, descriptions of tricks or traps are welcome for readers but will not be considered part of your submission.
  • One entry per participant. Participants may revise/replace their entries up until the end of contest, with the last revision counting as their official entry.
  • If your font size is too small to read, you will most probably not win.
  • Many people will print your submission as a black and white document. Adding colors is no problem as long as the black and white printed copy is still good enough.
  • Help us keep file size in check. A single page should not take more than an image with 3000x2000 pixels (1-2MB is cool, 5MB still works, 10MB is too much).
  • Submission must be mailed in PDF format to Alex Schroeder → Usually we can help you convert your Open Office and Microsoft Word documents to PDF.
  • If you have a blog article talking about your submission, send us the link. We’d love to link to it from the One Page Dungeon Contest page.
JudgesAlex SchroederErik JensenBrett Slocum, Clinton Dreisbach, Thom Wilson, Brennan O’Brien.

Process: Here’s how we’ll determine the winners.
  • Every judge nominates their favorite entries and proposes a category for each.
  • We try to make sure that every judge has at least three of their nominations in the final list. The idea is to not only reflect popular opinion but to also capture some of the more eclectic entries out there. We’ll make sure that every judge is well represented with three entries each.
  • Based on the categories proposed in the first step, we try to assign a category to each entry on the list.
  • Judges gets to check whether their favorites are still on the list.
  • We fix omissions and rename categories until we’re happy.
  • We publish our list of winners!
  • We will ask each winner for three items they’d prefer to win and any items they prefer not to win. Then we try to do a best match, giving precedence to those winners that got more nominations in the first step.
  • All the entries and a special PDF with all the winners will be available for download at no cost.

Wednesday, March 27, 2013


Swords & Wizardry's Frog God Games published monster book, Monstrosities, is keen. Here is my copy got from Swords & Wizardry Kickstarter.

And here are some players, at Whose Turn is It? Games, Austin, TX. cheering that their characters survived an encounter with some of Monstrocities within.

Monstrosities: A huge 555 pages (almost as big as the Tome of Horrors monster of a monster book (which they should have trimmed something just so it was 666 pages.)) collection of every standard monsters one would expect (except Beholder (or its misnamed analog) apparently) . Along with a great many new and unique creations.  Most on a single page.  All with picture, All with a mini-adventure. It is useful. Essential. The only non-module, non-self created book I lug around to games.

Tuesday, March 26, 2013

Dwarven Forge Game Tiles

Sorry for the light posting this year.  Been busy running my Gold and Glory campaign (1.5 times a week using Swords and Wizardry) or playing (1/week Pathfinder Pirates).  Playing games trumps blogging about them ;)  I mostly post to spread awareness of the occasional Kickstarter or announcement.

I've always been interested in Dwarven Forge (or similar) but two things that have kept me away have been solved by this Kickstarter.  Price and fragility/portability.  Still not "cheap", but for the price of modern board game or couple RPG books you get a usable amount of tiles.  They're made of "dungeon grey" hard, dense PVC that is strong (video shows it being hit with hammer).

My only remaining trepidation is set up time.  Which is inherent with any sort of tiles or even using wet erase mat.  Dwarven Forge Game Tiles would not be for every game but would really enhance the games it's suited for. Such as miniature focused games.  So, I'm backing

Reminds a bit of the Reaper Bones miniature Kickstarter (a huge success / value for backers).  In that the per unit cost can be brought way down with larger upfront capital (in equipment/process and large "print" runs).  But that upfront is extremely risky, esp for smaller niche companies. Manufacturers risk making too much, too little, or something that's not all that popular among customers.  Kickstarter is near perfect solution to this.  Get the capital upfront and gauge demand, reward early adopters, get more game stuff into more peoples hands.

Friday, March 8, 2013

Waco RPG Convention

Long time, no post. Been busy gaming!  But the folks at just informed me about this kickstarter to help start a Game convention just north in Waco, TX, September 27th-29th 2013. At the newly renovated Waco Convention Center.

Waco might seem like an odd location, but it's nearly the perfect spot. It's reasonable drive from most major cities in in the region: Dallas (1.5 hours), Austin (1.5 hours), San Antonio (3), Houston (3), Abilene (3), Lubbock (6), Oklahoma City (4), Tulsa (6), Little Rock (6), New Orleans (8), and Shreveport (4).

I'm in at $25, my third KS today!

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