The Dragon Vol 2, No 2. Jul, 1977
This guy by Bill Hannan looks like he came from The Dying Earth.
The Full Index.
A RE-EVALUATION OF GEMS & JEWELRY IN D&D
by Robert J. Kuntz
For those that like the fast-pace, roll-it-up-and-get-it-over-with type of gaming with no extra added realism to brighten up their gaming day, I suggest that these tables are not for you.Snarky much, Rob? jk, random tables get me every time. Esp, if like these, they are very much not randomly constructed. [btw, Why do so many people equate random tables with erratic, chaotic results?] Roll for size in carats, then value per carat in gp, finally consult table that corresponds to that per carat value per carat to determine what gem stone has been found. Here one example
50 G.P. - 75 G.P. Value:
1. Amazon Stones
2. Adventurines
3. Azurite
4. Bloodstone
5. Smoky Quartz
6. Chalcedony
7. Fluorite
8. Malachite
9. Rhodonite
10. Rock Crystal
11. Rose Quartz
12. Chrysophrase
13. Citrine
14. Cyanite
15. Essonite
16. Hyacinth
17. Jacinth
18. Kunzite
19. Serpentine
20. (Roll Over)
Bonus, jewelry tables!
The Dragon Vol 2, No 3. Sep, 1977
After several issues of MA and pimping Gamma World they finally kick down with a bitchin post-apocalyptic cover. Once again by Bill Hannan (Still can't find a thing about this guy)
The Index
Tombs & Crypts
by James M. Ward "The mystery, challenge and pleasure of any wargamer in discovering and opening a tomb of some unknown being is well known"
Random generation starting with 1. Soldier, 2. Hero, 3. Priest, 4. Pair, 5. Mated. Pair, 6. Lord, 7. King, 8. Patriarch, 9. EHP, 10. Magic User, 11. Wizard, 12. Being. Which provide a bunch of modifiers to the following tables; Gold, Gems, Maps, Jewelry, Magic Item x2, Misc Magic Item, Special Item, Artifact, the Tomb itself, and the Guardian. Pretty nice all considered. It goes into my DM binder.
Seal of The Imperium
by M.A.R. Barker
Barker answers some of the deluge of letters (note: not email!) received due to the "EPT" issue. A few things struck me.
The Detect Evil/Good spell seems to really be a "detect hostile/non-hostile" [intent].I like that interpretation esp since I abhor good/evil alignment systems.
(4) Can the Transmutation spell turn water into stone?That is how I want to roll. Throw that shit in there, figure it out later if it ever comes up.
This spell is very rare on “real” Tékumel, and thus I have not had much experience of it — and did not give it much thought when I introduced it into my list.
(6) How do persons of one alignment (“good” or “Evil”) behave towards followers of the other?Can't we all just get along? Interesting take on alignment and a model for "How to deal with a Paladin in the Party".
With pleasant circumspection: correctly, with dignity, and watchfully.
...
Tsolyáni are more ceremonious and formal than Americans, ... “friendly insults” ... might well lead to violence! Thus, when one has business with a person of the opposite alignment, it is best to be honorific and polite to an equal, gravely deferential to a superior, and clearly concise to an inferior.
(7) Why don’t members of one alignment attack members of the other on sight?
... it quickly became clear to all that there must either be a terrible war to the death between the forces of the “good” deities and those of the “evil” ones, or else some means of working together must be found.
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