- A Brief Word From Johnn
- Combat Hazards II
- Stone Shingle Slide of Death
- The Pit of Death
- The Cliff and Kitten
- Ice Trap
- Necromantic Focal Points
- Tall Grass
- Saw Mill
- Light Bombs
- Ice Sheet
- Random Teleporting
- Steep Hill
- Monte Cook Gives Advice On Building Dungeons
- Strolen's Feature Article: Adventure and GMing Guidelines
Monday, March 15, 2010
Roleplaying Tips Weekly E-Zine Issue #480
The 480th edition of Roleplaying Tips has been published. I've received a ton of great advice, tips, and inspiration from RPG Tips over the years. Well worth the time to check it out.
All Time Most Popular Posts
[ Magic Items Should be Magical originally posted Dec 25th, 2008! A good post, edited and shortened a bit.] Magic Items Are Special Creat...
[This post was written by Flip, author of The Paradigm Traveller RPG blog. Payback for the guest post Role Playing Game aides and accoute...
Badger, Badger, Badger, Badger, Badger, MUSHROOM!
or d6+6. Some high number of hit points. Pixie being a Player Character version of some 6-8 inch tall thing with wings that flits about an...
In my Gold and Glory campaign I've created some fluff around standard D&D magic. Which has lead to particular research rules I us...
Dicecreator posted video update to my DIY Dice post, nice! Looks awesome, thanks for the video.
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Awhile back friend, who had just seen Mad Max (a great disappointment btw), was bugging me to run a post apocalyptic campaign every time he ...
Oh giditty git, I loves me some maps. "Atlas" was my favorite book type as a kid. They were bigger than any other book in our hou...
Omg this game is so awesome I don't mind being chewed on. I'm predisposed to like DCC RPG , I'm biased, Troll and Flame was...